Let’s all agree that the next generation of gaming witch started with the Xbox 360 is truly amazing. Game play and characters have never been so realistic. The PS3 promises just as much if not a higher capacity to bring texture and multiple simultaneous animations on screen. However, I get a feeling that Nintendo’s Wii console is another form of evolution that does not follow the others. It’s obvious that they’ve had a different marketing approach since the N64. When you look at Sony’s track they’ve always improved game graphics but did little to evolve into something new. Just look for the name of their gaming systems, PlayStation, PlayStation 2, PlayStation 3 and PlayStation Portable. Further more even if backward compatibility is important look at the controller. Even if the inner workings progressed, pressure sensitive or motion detection it’s just the same outside! Then again the argument “don’t fix what’s not broken” applies.
Where does the quest for higher definition gaming stop? In a small interview with Clint Hocking, creative director at Ubisoft Montreal he confessed that it’s a “fundamental problem of approach” to continue to push for stronger graphics, he said. He argued such an approach puts game developers in situations where they have to be factory workers. Assemble art texture here, model texture shades here. Repeat. (Source)

OK so we’re asking too much from game developers but I’ve never asked them do make higher definition. They just noticed that making a game visually appealing made their sales go up and E3 is a great place to start a hype frenzy. Just seeing the trailer for Final Fantasy XIII made me forget all about Final Fantasy XII due out later this year. The real problem with High Definition is that people who have an HD-TV are a small minority. I read statistics saying something like 10% at the beginning of 2005 and Sony it will be 25% in US house holds. So you got a console, either Xbox 360 or PS3 capable of astonishing graphics to work at a fraction of their capabilities. It’s not like they’re asking to have a TV nowadays getting one is rather cheap. But jumping to high-definition LCD or Plasma is still a quite expensive jump. Even if Blu-ray and HD-DVD are being released this year how long before it becomes main stream like DVD’s I’d three or four years before video rental stores began to shift to the high definition spectrum.
We end up in a kind of bind where there is not enough HD TV and not enough HD content. How long ago was the first broadcast of high definition TV, that was some years ago but it’s still not mainstream. You need something to boost the market and you also need to show people what they are missing. Here’s a personal bracket; I had an old pair of speakers that came with my first computer. I always though they were good. But the day I bought a 2.1 system (still nothing fancy) I was amazed by the new sound quality. I didn’t understand how come I missed so much in years. It’s the same thing with Dolby Digital and in our case High Definition gaming. I know that you can use a computer screen to play your Xbox 360 and at least get a much better resolution than a normal TV but I believe we’re a generation ahead.
Then again, someone has to make the first step. Someone who wants the best out of their games are going to make the jump and it won’t be a lost investment since HD TV will become mainstream someday. However I still feel the jump stretchy and I doubt the transition to be that smooth. Higher technology means higher price, but does it really mean more quality entertainment?
There will be a battle just like the one the Neanderthal & Cro-Magnon man had. Who’s best suited to rule the future of gaming? Is it being user oriented, using the body as a controller, real as life graphics or are we going to see virtual gaming where the player is emerged in a real life 3D environment? Can’t wait to see how fun it will be, one thing is for sure button pushing won’t stay for ever and game developers are going to have to bring more consumers to their products and HD gaming is one of those marketing tricks.